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Alexander Xanathos
The Electric Executioner
The Electric Executioner
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Posts : 87
Cash($) : 10925
Join date : 2012-07-19
Age : 23
Location : Fort worth Texas

Character sheet
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Contract Upkeep: 0

PostSubject: Families   Fri Jun 01, 2018 1:34 pm

Vanguard

Family Description: The Vanguard Family is one of the four main families that control the underground world. This family is better known as the 'Peace Keepers', and as their name suggests they prefer to avoid petty “paid mercenary” work, unlike the other families.  They do, however, take contracts if the mission is well planned out and the target is one they feel deserves no redemption -people that society deem as evil.  Vanguard does not come cheap, but they guarantee a successful job no matter what as they do not believe in failure. Those who don’t triumph are often killed by the “Boss” in order to erase any mistakes that might question the honor of the family name. The Vanguard’s also act as a diplomacy of sorts in the world (If you want a law passed, a veto enforced, or a fair vote to be established these are the guys to gain audience with).

Ranking up in the Vanguards can be hard but honest work. However simple, morality tends to be an issue. For this hypocracy tends to surface, looking for a way to take the law into their own hands. This is discouraged as most of the time, far reaching consequences would tip this world into civil war. We work close with the Law Enforcement, and in times act as the National Guard of Buhay, for this reason we must keep their wishes in check. As we teach all of our members, we have one line we reiterate:

"Know your place, remember who is your superior."

They will know what to do in a given situation, We are peacekeepers, not mad marauders with a god complex for Morality. Sometimes the lesser of the two evils should be allowed to provide example for the betterment of the example provided. We appreciate the effort of being a good Samaritan, but we will keep it a simple ruling:

Code:

Vanguard Code 18 Section 2261A:

Whoever --

(1) Travels in interstate or foreign commerce or within the special maritime and territorial jurisdiction of Buhay, or enters or leaves Council Territory, with the intent to kill, injure, harass, or place under surveillance with intent to kill, injure, harass, or intimidate another person without first being perpetrated, and in the course of, or as a result of, such travel places that person in reasonable fear of the death of, or serious bodily injury to, or causes substantial emotional distress to that person, a member of the immediate family (as defined in section 115) of that person, or the spouse or intimate partner of that person without first being perpetrated; or

(2) with the intent--

     (A) to kill, injure, harass, or place under surveillance with intent to kill, injure, harass, or intimidate, or cause substantial emotional distress to a person in another State or tribal jurisdiction or within the special maritime and territorial jurisdiction of the Vanguard; or

     (B) to place a person in another State or tribal jurisdiction, or within the special maritime and territorial jurisdiction of the Vanguard, in reasonable fear of the death of, or serious bodily injury to--

          (i) that person;
          (ii) a member of the immediate family (as defined in section 115 [1] of that person; or
          (iii) a spouse or intimate partner of that person;


     uses the mail, any interactive computer service, or any facility of interstate or foreign commerce to engage in a course of conduct that causes substantial emotional distress to that person or places that person in reasonable fear of the death of, or serious bodily injury to, any of the persons described in clauses (i) through (iii) of subparagraph (B) without first being perpetrated; [2] shall be punished as provided in section 2261 (b) of this title.

Section 2261 (B):

(b) Penalties.-- A person who violates this section or section 2261A shall be fined under this title, imprisoned--

     (1) Mark of ostracism, if death of the victim results;

     (2) for not more than 20 years if permanent disfigurement or life threatening bodily injury to the victim results;

     (3) for not more than 10 years, if serious bodily injury to the victim results or if the offender uses a dangerous weapon during the offense;

     (4) as provided for the applicable conduct under chapter 109A if the offense would constitute an offense under chapter 109A (without regard to whether the offense was committed in the special maritime and territorial jurisdiction of the Vanguards or in a Federal prison); and

     (5) for not more than 5 years, in any other case,or both fined and imprisoned.

     (6) Whoever commits the crime of stalking in violation of a temporary or permanent civil or criminal injunction, restraining order, no-contact order, or other order described in section 2266 of title 18, Vanguard Code, shall be punished by imprisonment for not less than 1 year.

Remember to report your work to the superiors. A healthy record results in a fast track up the ranks of Vanguards. A respectful soldier is a loyal one, and we value each and every one of you like a brother of the Family. We cannot stress how much we do not want you to make a wrong move. Do you remember what happened to the last guy who failed the Vanguards? No? Neither do I, and I plan to keep it that way!

Requirements: Any one who wants to join The Vanguard not only require an Admin's Approval, but the leader of the Groups approval as well, this approval must be posted in the character app's topic.

Goal:
Family Head:
Lineage: Italy
Weapons:
Techniques:
Skills:
Crews:



Blade

Family Description: The Blade Family is one of the four main families that control the underground world.  This family is better known as 'The Reapers' as they often are seen using massive weapons (many jokers comment on overcompensation but the response is simply that a bigger weapon gets the job done faster). Unlike Vanguard, the Blade family is known to have many demented members who love nothing more than to kill just for the hell of it even the Boss is infamous for being ruthless in their dealings with others, murdering any who get in their way, including other members of their family. The Blade’s run the Black Market Weapons; any and all guns, explosives, military vehicles etc. they need, they have access to, including strong military connections in other countries! These guys always have the newest toys.

Requirements: Any one who wants to join The Blade not only require an Admin's Approval, but the leader of the Groups approval as well, this approval must be posted in the character app's topic.

Goal:
Family Head: Crow Blade
Lineage: Russia
Weapons:
Techniques:
Skills:
Crews:



Xanatos(pronounced Thanatos)

Family Description: The Xanatos Family is one of the four main families that control the underground world. This family is better known as the ‘Walking Ghosts’ as they excel in Stealth procedures, Technology, and Intel. Processing/gathering.  Most of them seem to be either very athletically gifted, or extremely intelligent, granted like any family they have their ‘odd balls.’ Xanatos is famous for narrowing out contracts dealing specifically with Spy work; quick clean killings that leave little trace or mess. The Boss is known to be laid back most of the time, mostly because they have no reason to be stressed, the family is so good at what they do that even when they fail, they still don’t fail. The Xanatos family has connections with all the Law Enforcement, keeping them out of jail and allowing them access into highly classified information.

Ranking up is a very delicate situation in the Xanatos Family. It's not the amount of executions you've taken a part of, it's your style. Knowledge is power, utilizing it correctly is the key to succeeding. If you have not the mind for killing, we can satisfy it in other departments. The mind is important, and being important it needs to remember these codes above all else:

Code:
 Xanatos Protocol, Article 0009

In accordance to the article, all information here is to be kept both confidential and within Thanatos walls. If found otherwise, perpetrator will be immediately terminated. Henceforth from ancient rulings and updated thereafter, Thanatos Law will be in place to those who consider themselves a part of the family. Those laws are as follows:

1) You may question your leader, but never go against his wishes. The Oyabun is above all else considered the most knowledgeable man in Thanatos, present your ideas and await an answer. Those found violating this rule will be subjected to a predetermined amount in confinement*.

2) Carry out the plea of the family, nothing further. If you are found to be stepping out of your rank, there will be actions taken depending on the severity. If you are told not to kill, there we be NO killing. Observations and records will be pulled up to determine if the death is accidental and settled with a final decision from the higher ranks.

3) Take pride in yourself, but do not let it devour you. There are times when a mission is comprised and completing puts a lot of things at risk, especially the family name.

4) Intelligence is everything, embrace it. It is in your judgment to tell the family, depending on its importance. Our family functions much like a complete mind, and information are the nerves that connect us to the overarching body.

5) You are a forged tool, ready and willing to commit yourself to someone in need. There is no need to trust them, for there is always mutual gain.

After reading this, terminate the program and proceed to sign the contract in blood.

And remember ladies and gentlemen, work doesn't always have to be "WORK". Having fun at your job is of utter importance to the Thanatos family, we just don't enjoy having to see you getting unnecessarily hurt. And for those reading this and shrugging it off as if Thanatos isn't threatening enough don't worry, my poison is untraceable.

Paradeisos is your home, make it as such. Learn its secrets, its beauties, for one day you may find yourself fighting on the same grounds. War is inevitable, but we must press forth and delay its approach with every moment.

"Families run deep, but our knives run deeper."

Remember it, and remember it well.

Requirements:Any one who wants to join The Xanatos not only require an Admin's Approval, but the leader of the Groups approval as well, this approval must be posted in the character app's topic.

Goal:
Family Head: Hiroshima
Lineage: Greece
Weapons:
Techniques:
Skills:
Crews:



Kugeki

Family Description: The Kugeki Family is one of the four main families that control the underground world. This family is better known as the ‘Dead Knights’ since they often fight until the end, never backing away from their cause -nothing about them should be taken lightly. Kugeki are known for their aptitude of overcoming anything as well as being fast talking, death dealing, lustful, tricksters who love nothing more than to jip those not watching carefully (they’re the “Loki” of the underworld). The Boss is famous for being very hands-on though for some reason no one really knows who the boss is as orders aren’t typically barked out –still they are given the respect the title deserves. This family plays deep in the Black Market; they pretty much run the entire trade from purchasing to selling.

Requirements: Any one who wants to join The Kugeki not only require an Admin's Approval, but the leader of the Groups approval as well, this approval must be posted in the character app's topic.

Goal:
Family Head:
Lineage: Ireland
Weapons:
Techniques:
Skills:
Crews:



The Exiled

Description: The exiled are a group who are looked down upon as "outcasts," untrustworthy, or people who shun the Family linage for their own personal gain. There are many ways to become an Exiled. You can abandon the family for reasons only you know, you can be kicked for failing a command of the higher up's order, or you can be ostracized for disobeying or flat out betraying the Family in where you came from. This group is not organized or correlated in any way, but they are collectively labeled as the Exiled. As part of being Exiled, the family in which you are about to abandon tries to burn a scar where the Family tattoo once was.

Requirements: You must receive an approval from an Admin. You have to of been exiled from a Family or Group in order to be in this Group, which would mean you are wanted by a family or group, and are likely KOS(Kill On Sight) for those and any of their Allies, they also have the right to put a contract out on you.


Family Head: None
Lineage: Undefined


The Nomads

Description: The Nomad are a group who are not looked down upon like the exiled," Members if this group are usually people who have aspects of becoming a force in the world but have no ties to any particular family and group, Everyone starts somewhere. This group is not organized or correlated in any way, but they are collectively labeled as the Nomad. As part of being Nomad, one tends to wander around alot, trying not to cause to much trouble or even spread to much peace in one given area lest they call on the attention of a family or the law enforcement.

Requirements: You must receive an approval from an Admin. You have to of been not been exiled from a Family or Group in order to be in this Group, which would mean you are not initially wanted by a family or group, and are likely nit KOS(Kill On Sight) for those and any of their Allies.


Family Head: None
Lineage: Undefined

_________________
[Only admins are allowed to see this image]
So many things we never got to do
So many conversations we never got through I feel lost and empty now
Every day I ask, how?
I could feel nothing when you died
I felt I wanted to run and hide

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