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 Ranking System

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PostSubject: Re: Ranking System   Tue Jul 31, 2012 6:52 am

Civilian Ranks
Rank levelRank DescriptionRank Limits
Civilian Class 5Normal old Civilian, nothing really to well known about you, you are the lowest rank on the site.
  • 4 weapons
  • 4 Weapon upgrades per weapon
  • 6 Skills/Techniques (not of each, but between the two)
  • 6 Skill/Technique upgrades per Skill/Technique
Civilian Class 4At this point you may have a job title, but nothing really good, normally some one at this level is a janitor, or rookie police officer, nothing worth while.
  • 5 weapons
  • 6 Weapon upgrades per weapon
  • 7 Skills/Techniques (not of each, but between the two)
  • 7 Skill/Technique upgrades per Skill/Technique
Civilian Class 3If you took a job title before, you just got promoted, for example if you were a Rookie Cop, you are now a Detective, or Maybe you run your own task force. If you did not take a job title then you are simply a Civilian. At this point you will have to write a time skip if you wish to take on a job title, other wise you will not be allowed to.
  • 6 weapons
  • 7 Weapon upgrades per weapon
  • 8 Skills/Techniques (not of each, but between the two)
  • 8 Skill/Technique upgrades per Skill/Technique
Civilian Class 2You were just promoted again! If you were a Cop and took a task force you are likely a Sargent by now, unless you chose to go a different rout with it, its up to you be creative. If you still haven't taken a job title, you no longer can.
  • 7 weapons
  • 10 Weapon upgrades per weapon
  • 9 Skills/Techniques (not of each, but between the two)
  • 10 Skill/Technique upgrades per Skill/Technique
Civilian Class 1You are a top rated Civi, you could be a Mayor, or some form of low class government position, but nothing to special. If you havent taken a Job title, odds are you are either a Hitman with not family ties, or you are some kind of Rich movie star, something not all that great, but hey its better then being a Bum.
  • 10 weapons
  • 12 Weapon upgrades per weapon
  • 11 Skills/Techniques (not of each, but between the two)
  • 12 Skill/Technique upgrades per Skill/Technique
Civilians are no different then other players, they can have weapons, skills, and techniques, but rather then family/group ranks they have Civilian levels, which come with job titles, or nobility ranks, depending on what you plan to do with your character.
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PostSubject: Re: Ranking System   Tue Aug 21, 2012 6:39 pm

Rank LevelRank DescriptionRank Limits
Enforcer Trainee You have chosen to enter the world Law Enforcement, and you have a few choices to make, first one is what Service you will choose to serve under, there are three different types of law enforcement, all with there own special style;
  • Stealth Task Force(STF) - STF is a force based around stealth operations such as Drug stings, or Bank breaches. The STF prizes the element of surprise, and being unseen in their movements. Members of the STF gain 1 Bonus Skill(Both slot and Skill it self).
  • Night Reapers Unit(NRU) - This unit moves mostly at night, but is not known for being to stealthy, they are more know for their destructive force, and large arsenal of weapons. Members of NRU gain 1 Bonus Weapon(Both slot and Weapon it self)
  • Home Land Defense Force(HLDF) - HLDF is more or less your basic police force, they aren't really know for much more then up holding the law, but are more often the not better trained then other tactical groups, this is due to their need to be more rounded in their work.Members of HLDF gain 1 Bonus Technique(Both slot and Technique it self)

Once you pick one of these three lovely groups, you are on your way as an Enforcer Trainee.
  • 3 weapons
  • 5 Skills/Techniques (not of each, but between the two)
  • 3 Weapon upgrades per weapon
  • 4 Skill/Technique upgrades per Skill/Technique
Enforcer RookieYou have passed through your training phase, and are now a rookie, most people don't really know who you are, but at least you aren't going for coffee any more.

You are not yet allowed to go undercover, or really do anything on your own, but you can at least boss the new kids around, just mind your rank in the force and everything should go well for you.
  • 5 weapons
  • 8 Skills/Techniques (not of each, but between the two)
  • 4 Weapon upgrades per weapon
  • 5 Skill/Technique upgrades per Skill/Technique
Enforcer 4th ClassCongrats you are now on the streets doing your own thing, on your own time, you can now go undercover and infiltrate a family, though this is not totally recommended, but it is an option you have, please remember what Law enforcement group you are in as you decided how you want to carry out the next few years of your life.
  • 7 weapons
  • 11 Skills/Techniques (not of each, but between the two)
  • 5 Weapon upgrades per weapon
  • 7 Skill/Technique upgrades per Skill/Technique
Enforcer 3rd ClassYou are really on the boards now, Most people in your Unit know who you are, and weather that is good or bad is totally up to you, but to be honest it doesn't really matter.
  • 8 weapons
  • 13 Skills/Techniques (not of each, but between the two)
  • 6 Weapon upgrades per weapon
  • 10 Skill/Technique upgrades per Skill/Technique
Enforcer 2nd ClassWell now you seem to be on your game, this is where you have strived to be most of you carrier, and you are here, congrats. If you are part of an Undercover unit you must be doing well, since you still seem to be alive.
  • 9 weapons
  • 14 Skills/Techniques (not of each, but between the two)
  • 7 Weapon upgrades per weapon
  • 11 Skill/Technique upgrades per Skill/Technique
Enforcer 1st Classyou are up there... that's all I got for this one... ENJOY!
  • 11 weapons
  • 17 Skills/Techniques (not of each, but between the two)
  • 9 Weapon upgrades per weapon
  • 15 Skill/Technique upgrades per Skill/Technique
Commander Oh look you finally made it to #1, good job... now what are you gonna do about it? All eyes are on you, so you better make it good, don't disappoint, because remember you are the Example of what an officer of the law is meant to be.
  • 13 weapons
  • 20 Skills/Techniques (not of each, but between the two)
  • 15 Weapon upgrades per weapon
  • 20 Skill/Technique upgrades per Skill/Technique

Law-Enforcement Bonus Gear: As a member of the Law Enforcement you receive one(1) Bonus Item based on what branch you chose, For example the NTF Receive 1 Bonus Skill, and this is to their over all total, so no matter what rank they are they will always have one more skill then the Limits state. So at rank one(Enforcer Trainee) they will get; 3 weapons, and 5 Skills/Techniques+1Skill.

Law Enforcement Special Units: If you wish to make, or join a special unit please contact Draconis Via PM, or if you catch him in the Chat Box.
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PostSubject: Re: Ranking System   Tue Sep 30, 2014 12:45 pm

X

This is the x class, it is the highest class possible  to be categorized as, in this class you are though of not only as legendary in power, but in essence are the closest earthbound living comparison to a god,  you have also trandescended into the breaker class  in your heightened fields. you can only have 2 breaker classes  which are added onto ones normal classes. To  Have even a  attempt to get into this class, at minimal you must have 190posts, and have maximized your stats, in regard to  the legal limit. Once doing that, you must do a breaker challenge with someone who has already become the legendary "X class"  And even from there you will only be within the X-4 class.   There are 6 classes,   As each number is roughly a dual classed thing. so  this means for every  ascended class you get  2points, there is roughly a maximum of 12 points that you can acheive.

Purpose: The purpose of these points is simple, they allow for a increase in your breaker classes. For the most part meaning that, the closer you are to X-1 or x-0 The higher your breaker classes will be. People who achieve breaker skills,  must be willing to train others who have gotten to the requirements to achieve this art.  But thats part of the duty, further more though you must see your side allied Class X for training you cannot be trained by a enemy class x. That is just how it works.




X-0


X-0 is the highest you can achieve it is considered to be the class of those that are considered gods. You have unbelievable strength, speed, stamina AND not to mention you have the strength to shape nations and destroy them. It is the strongest you can ever become, and as such is only for even purposes in short. Meaning that NO one will have a character this strong, it is a npc class that is closely monitored by admins and only a select few can even play them. They only come around when Major, story crushing  events occur. Which you should not expect in the slightest to happen often at all.


X-1

This is the highest class a person played  character can get. You must not only become extremely strong, but have rp'ed and passed the admin's test and then get tested by the head admin to pass, Though this is only for trusted rpers, and takes a extremely long time to achieve, do not expect to become this level class in a  short period of time, expect to become it only in the long haul in the scheme of things.  Also in this class you can easily decimate cities with your swings and as such your character can only ascend to this level in  events and plot changing  instances, as when your in the x-1 class you are strong enough to cause a apocalyptic event to occur.



X-2 A

This is the highest class of x-2, you are on the verge of becoming the strongest thing possible in this  site. Though in this class you can decimate small cities and even might have enough strength to move a mountain. Though within this class you have not only this extreme strength but you have also been around long enough to know whats what. Which with this as such you are highly skilled, and it is reflected in how you use your character, when ever fighting there is a warning in the thread title which is a rule, Also  if fighting full out you must alert the family leader in that location if there is one, and all who take up residence there, so that they can take the  needed countermeasures so that everything does not go up in flames.


X-2B: This is the  lowest class of x-2 you are on the verge of  uncomprehendable strength, this is equivalent to being able to destroy  small towns with a swing of your blade and being able to cause small earthquakes with a  smashed impact of the fist.  It is  a must to specify in a thread title when you are fighting and also to notify the immediate area's family leader when fighting full power. As you are a highly strong individual  which needs to be treated carefully.




X-3A: This is  a extremely strong class, and is just slightly weaker then 2-b You are on the verge of climbing even higher in your might. You can level a mile with a single swing full power, though it takes some sweat, and you have the power to crush things with ease.  When fighting full power you must notify those in the immediate area such as the family leaders,  as you are a highly classed and powerful individual which needs to be  treated with caution.


X-3B: This is a Strong class which is the lower end of x-3,You can crush a mile radius with moderate effort, and  are a veteran of your field. You also have just entered the  critical 3 x stages therefor are a formidable adversary  which must be treated with the  up- most caution that is possible, due to the fact that  you are a extremely strong foe.



X-4 A:In this class you have enough power to crush miles of land if you wish, and could cause a  shock wave with a swing of a blade. Though you are not quite strong enough to cause any climate changing  Events just yet, Comparably you are also  still new to your power, and have been rising steadily to become stronger until you reach the pinnacle of your power.


X-4 B : The lower end of x-4 you are new to your power, but are still strong enough to pose a threat, Family leaders start off here. You are extremely strong and are someone who should be treated with respect. Though not quite as strong as  you can be before becoming a full breaker, this is the bridging  Class and is the sub- breaker.  where you have only unlocked one of your breaker classes. Though you are still someone who should not be messed with.






A-Class

This is the A class, it is the second strongest class that can be achieved. You are considered to be feared by all, and loved by many. But most importantly you have entered the gate way which is the  final leg to maximizing and Becoming as strong as you possibly can. It is a time where you discover who you really are. You enter this class around 100 posts. But in this class you also are someone who stands out in a crowd long story short.  there is A-1 A-2 A-3 in these classes due to being  a shorter class.


A-1: This is The strongest class of A , your are on the verge of entering the X class, which is why you are considered not a full threat, but a budding genius. Your path is still undefined but you are  if not already a valuable asset to those around you, and are able to decimate a mile  with a extreme amount of strain in a single blow. You are beginning to feel the budding power inside which has yet to awaken.
And are in the beginning of becoming something entirely new from something old.  This is a grand  time to discover and become stronger, As now truely your on the verge of becoming a legend.

A-2: This is the middle class of A , you are on the verge of becoming something  that is too  much to comprehend. While you have become formidable you have some time yet till you become truthfully someone to be feared. Most weak boss monsters will be put at this level , though you have become strong enough to access the second stage, and have become more distinct in who you are. Also you have become strong enough that you can no longer be ignored for long.  This is the  class which has the most change, as you are preparing for something that is truthfully the adventure of a life time. Which has yet to be had .

A-3: You have just  popped onto the radar, you are still weak but not quite  a push over, and are beginning to shape into someone who is truelly formidable. You have just recently become more distinct and  are beginning to become someone who is well known. Though  this is a time of beginning to grow into your boots, so to speak. And you are  beginning to become strong,  as your aura will be sensed by others quite easily.





B-class
The b class, is the bridging class, where those who are on the road to becoming strong but have not quite yet become strong are found.  This is a place where you are beginning to  learn, and is a time of change. You are being prepared for the next step, and this is truelly when  a pushover is becoming something which is not quite so weak. You are a veteran and have  payed your dues or have become more of a reconisable person. Your  comparable to someone who should not be coddled.  Though not quite yet ready to be set out into the huge wide open world.  There are three classes here which is b-1 b-2 and b-3 Though this is one of the classes which you can easily complete your goals, and you obtain it just after 50 posts. Though you must earn it through your rite of passage, and have fought and passed a moderator  Test.

B-1: You have become on the verge of  becoming something more, you are a veteran and someone who has become  rather comfortable in your own powers. You are confident but at the same time ready for the next step. This is a class where you are moderately strong, becoming someone who can take care of themselves for the most part. But not quite ready to make a name for yourself.   Which is why you are getting ready to become Stronger though you don't quite understand how you are going to achieve that yet, you are still undecided and your power is dormant within you.

B-2: You are in the middle of the b class, and are a veteran but at the same time, are not familiar with what you can do really. You have a good  grasp of your own powers  but need to learn  much more until you are able to  get  stronger. You have not quite as long to go as before but you still have quite a ways to become stronger.

B-3: You are new to  your powers but you have proven to be kind of strong in how you use them. You are physically adept and compitent in your own being. But as i said before you have a long ways to go before you become someone who is truthfully fierce.



C-class You are a green horn still, but have begun to figure out who you are, you achieve this once you reach 25 posts and have role played with a junior moderator.







Rank up:



C-class to b-3 : 30 posts  2 contracts 1 of which must be monster hunting.
B-3 to b-2 : 40 posts 3 contracts and 1 fight against another player of equal power.
b-2 to b-1 : 50 posts 4 contracts 2 of which must be monster hunting and 2 fights against people of equal power.
B-1 to a-3  100posts 3 contracts and  1 fight against someone of higher power then you
A-3 to a-2 : 150 posts 6 contracts 5 must be monster hunting and 3 fights against people of equal power.
A-2 to a-1: 190 posts 6 contracts 5 must be monster hunting and ,2  training threads   and 3 fights against people of equal power.

X: Train with a breaker and  50 posts + 2 fights with family leaders.

X-4b X4-a : 240 posts,  5  contracts, 2 of which must be monster hunting and  fight 3v1.
X-4b - X3b: 350posts: 5 contracts 2 of which must be monster hunting and fight against 2 family leaders  by yourself.
X-3b X-3a: 440 Posts 6 contracts 3 of which must be monster hunting 12 training threads.
X-3a- x-2b: 500 posts 5 contracts 3  of  which must be body guarding 14 training threads
x-2b -x2a: 600posts 5 contracts 3 of which must be for family leaders 1 event debute 2 training threads.
X-2 To x-1: Admin test,  700posts 5 contracts 3 of which must be for family leaders 4 events 2 training threads.

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So many things we never got to do
So many conversations we never got through I feel lost and empty now
Every day I ask, how?
I could feel nothing when you died
I felt I wanted to run and hide

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PostSubject: Re: Ranking System   Fri Jun 01, 2018 1:47 pm

Family/Group Ranks
Rank LevelRank DescriptionsRank LimitsRank in Family/Group
MemberLowest rank, you might as well be a civilian in the eyes of the Family. At this point you are not trusted, and are thought of to have little to know skill. You tend to get Crap contracts, and most of the time the family will just sit back and laugh at your failures, saying that you took the contract with out their okay, or ignoring the issue entirely.

  • 3 weapons
  • 5 Skills/Techniques (not of each, but between the two)
  • 3 Weapon upgrades per weapon
  • 4 Skill/Technique upgrades per Skill/Technique


  • Associare (McRolan)
  • Wakashu (Thanatos)
  • Shestyorka (Mercer)
  • Private (Vanguard)
  • Latro (Council)
  • Grünschnabel(Cleaner)

AcquaintanceYou have been accepted in to the family, but you are still low in the food chain. You normally wont receive any help unless you have a friend or two in high places.

  • 5 weapons
  • 8 Skills/Techniques (not of each, but between the two)
  • 4 Weapon upgrades per weapon
  • 5 Skill/Technique upgrades per Skill/Technique


  • Conoscenza (McRolan)
  • Kyodai (Thanatos)
  • Chlen (Mercer)
  • Sergeant (Vanguard)
  • Amicus(Council)
  • Kraftlosigkeit(Cleaner)

FriendWelcome to the fold! In the past the Boss likely had no clue who you were, but not only does he now know your name and face, but you are a speck on his radar, likely even trusted with bits of lower level info about the family that is not general knowledge.

  • 7 weapons
  • 11 Skills/Techniques (not of each, but between the two)
  • 5 Weapon upgrades per weapon
  • 7 Skill/Technique upgrades per Skill/Technique


  • Socio (McRolan)
  • Shingiin (Thanatos)
  • Byki (Mercer)
  • Corporal (Vanguard)
  • Proeliator (Council)
  • Totmann(Cleaner)

FamilyYou are well known, by the Boss and those who work with him directly. You are often given choice of contracts, so long as no one above you wants them, and are given good information from you families so that you aren't left in the dark.

  • 8 weapons
  • 13 Skills/Techniques (not of each, but between the two)
  • 6 Weapon upgrades per weapon
  • 10 Skill/Technique upgrades per Skill/Technique


  • Amico (McRolan)
  • Komon (Thanatos)
  • Boyevik (Mercer)
  • Captain (Vanguard)
  • Centurion (Council)
  • Anerkannt(Cleaner)

GeneralYou are some one who works with he Boss on a day to day basis. You are normally part of every family meeting, and get to see the big boys at work. At this point, you can tell those below you what to do and the words you speak are almost as good as those from the Boss's own lips.

  • 9 weapons
  • 14 Skills/Techniques (not of each, but between the two)
  • 7 Weapon upgrades per weapon
  • 11 Skill/Technique upgrades per Skill/Technique


  • Cavaliere (McRolan)
  • Shateigashira (Thanatos)
  • Brigadier (Mercer)
  • Major (Vanguard)
  • Adsedo (Council)
  • Heerführer(Cleaner)

Right HandThere are only one of these, no more, no exceptions. You are the Boss's right hand, your words carry the same weight as the boss. You are trusted, and work VERY closely with the boss.

  • 11 weapons
  • 17 Skills/Techniques (not of each, but between the two)
  • 9 Weapon upgrades per weapon
  • 15 Skill/Technique upgrades per Skill/Technique


  • Draught (McRolan)
  • Wakagashira (Thanatos)
  • Sovietnik (Mercer)
  • Colonel (Vanguard)
  • Princeps (Council)
  • Rössel(Cleaner)

BossThe Boss is... well the Boss, if we have to explain this, we will simply point to the door and you may take the walk of shame. PLEASE do not make us have to explain what the Boss of a Mafia family is.

  • 13 weapons
  • 20 Skills/Techniques (not of each, but between the two)
  • 15 Weapon upgrades per weapon
  • 20 Skill/Technique upgrades per Skill/Technique


  • Capo (McRolan)
  • Oyabun (Thanatos)
  • Pakhan (Mercer)
  • General (Vanguard)
  • Domina (Council)
  • König(Cleaner)

As members of a Family or Group you must follow the Families/Groups guide lines, which are set out by the leaders, and it might stray away from the guide for them, the family rotates around the boss, not the other way around.

_________________
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So many things we never got to do
So many conversations we never got through I feel lost and empty now
Every day I ask, how?
I could feel nothing when you died
I felt I wanted to run and hide

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